#include "Node.h" using namespace std; void Node::insert(string key) { Node * new_node = new Node(key); if (this->key > key) this->left_child = new_node; else this->right_child = new_node; } std::string Node::get_key() { return this->key; } Node * Node::get_left_child() { return this->left_child; } Node * Node::get_right_child() { return this->right_child; } Node::Node(string key) { this->key = key; }